![]() Improving debugging is only a small part as we are also actively looking into UI customisations and improvements. On the other hand, we also fixed an issue crashing the game on start-up for some of you. ![]() Given the recent influx in players, we improved the quality of error messages for debugging. Given the age of the game, user-friendliness is not on the level of modern games. Backed by an absolutely amazing increase in activity following the recent Steam release of Wolfenstein: Enemy Territory, we are happy to bring another hotfix your way. ![]() Two weeks ago we released the first hotfix 2.80.1 'Path Cleared!' for the initial ET: Legacy 2.80 'Clear the Path!' release another two weeks earlier. It's also the best place to give feedback, ask for support and discuss anything related to ET: Legacy (or ET/RTCW in general)ĮT: Legacy 2.80.2 ET: Legacy 2.80.2 'Path Cleared! But like, for real this time!' You can find the comprehensive list of changes here, but we have compiled a list of the most notable changes in our Discord server, if you want to have a look. For more information on this, please refer to this (WIP) page. One of the biggest features is the improved in-game HUD editor reachable by using the menu UI "Menu -> Options -> View -> HUD Editor" or by typing in console the /edithud command. With the cooperation of the dev team and the comp scene admins growing closer and closer over the last few months and in preparation of this year's LAN event, there is a multitude of changes and features dedicated to improving the e-sports experience of ET: Legacy. We are aware that we aimed for smaller quarterly releases and we are doing our best to get back to that! Nonetheless, we are even more happy to now bring you 8 months of hard work with this release. For more information, please head over to the info channel in their Discord. After some showcase matches during the '2021 QuakeCon At Home' and several 'smaller' cups and tournaments, this is going to be the first 'major' e-sport appearance using ET: Legacy. For a proper celebration, the wonderful folks of ET: Legacy Competitive are organising an on-site LAN event during the anniversary weekend based on ET: Legacy. Initially released in 2003, we have the 20th anniversary of ET incoming in May. It's happening, everybody! We are kicking off the year 2023 with a massive release and there is so much MORE on the horizon! 20th Anniversary LAN Better support for mouse/keyboard/joystickįor better discussion/suggestions/bug reports visit our or page.In Game exept Shoot N and Alternate Weapon / Rifle Granade B due too lack of good mouse support at this moment.Īs we did get to the end of this post. Buttons Binding are hardcoded in App code with their default counterparts 'PhoneInternalStorage/Android/data/` may vary depends on Android versions.Īs shown above all those Buttons has their purpose. You can also upload those required pak's by yourself to your Phone Internal Storage to: Latest Release of Android Version of game gives you all you need to get you on the server with minimal input as possibleįor user side so to speak it does download required files to your Phone Internal Storage.įor Android Systems is is usually 'PhoneInternalStorage/Android/data/' and all your cfgs/etkey In 2019 nothing fancy just run a game and connect to a server thats all I had in a back, more of the stuff has been addedįor getting the experience better for players up to Official Support for Android with 2.78 ET: Legacy. "An Idea has started to show up" to start porting / adding support for ET Legacy for Android. I found out that SDL has added support for Android Devices and in my head It has been year of 2018 almost the end of it. ![]() I am here shed some light on Android Port of this game to those are keen to know more about its origin how it started and explain a bit more about control sheme to those who are still not familiar with it or looking for such explaination.īefore we begin our small story talk there is known issue with server list browser not showing servers.ĭisable ui_disableOssFilter 1 in game console and just a warning only legacy mod is compatibble. IP is : /connect has been few days passed since our newest release yet and this post should be released way earlier Yes I know. The idea was to basically reduce the heavy weapon, arty, and nade spam, and to have spawntimes closer to the competitive ones so that players would actually play the objective, which is more thrilling. I have an alternative to propose you, a JayMod 2.2.0 server with a gameplay closer to ETPro, but with just the right amount of jaymod features to keep it more fun and casual. If you guys like to chill on jaymod from time to time, you can either go to F|A or TWC, basically. ![]()
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